There were plenty of sensible engraving fixes that we felt should not have to wait until the release of MuseScore 4.Trying to overhaul our engraving engine while creating a new sequencer - all as part of one gargantuan release - was not a good idea and would take years.Working with the existing codebase was slowing us down significantly and we battled with instability constantly. A new interface with a vastly improved user experienceĪs we began working on all of these features, a few issues became apparent.To begin, let me discuss our original plans for MuseScore 4 and how they've changed. However, I'm now in a position to be able to explain in more detail what our plans are for the upcoming releases of MuseScore (3.6 and 4.0) and how we'd like to work with the community in future. There has been a lot going on, some of which I'm not quite able to speak about yet but which is very exciting (watch this space!). The 'internal' team have been pretty busy over the last few months.
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